#ifndef _BUTTON_STEG
#define _BUTTON_STEG

#include"Video.h"

#define B_TXT 0x3e
#define B_HOT 0x3f
#define B_HIL 0x2

#define DEF  5
#define STR 20
#define MAX 10

// Class Button begins
class Button // Ok !
{
	char *Caption;
	int Width, Height;
	Rectangle ButtonRect;
		void setActive(int);
	public:
		Button();
		Button(char *, int, int);
		~Button();

		void createButton(char *, int, int);
		void setXY(int, int);
		void showButton();
		char handleButton();
};

#endif